Mario Rabbids Kingdom Battle Best Characters
Mario + Rabbids: Kingdom Battle isn't the easiest game on the planet. Players that have fabricated it to the second half of the game tin can attest to this, equally later stages crave plenty of planning and preparation. This is why it'due south of import to come prepared with effective squad compositions, as but picking two random characters to fight alongside Mario won't go yous as well far. While each character is certainly useful in their own right, it's the synergy of the entire team that should matter the most. Here are the two teams I plant to be the most useful during my playthrough of Mario + Rabbids: Kingdom Boxing.
I couldn't resist.
Mario, Rabbid Peach, and Luigi: Ready for Anything
This is probably the safest overall pick. Each of these characters plays a office in either dealing harm, keeping the team alive, or buffing the political party. Rabbid Peach'south healing ability should exist maxed out every bit quickly every bit possible. Once it is, information technology can heal a majority of the team'due south health bar in i turn. Luigi's range makes it and then the team never has to put themselves in a risky situation. He tin sit back and pick off larger threats while increasing anybody's move with his Itchy Anxiety ability. He can likewise defend the party with his Steely Stare, as the fully upgraded version allows him to shoot moving enemies three times in ane plow.
This team tin be played rather defensively, as it's easiest to brand the enemies have to come to you lot. Luigi and Rabbid Peach both have access to the motorcar flop equally their secondary weapon, which can exist used to baby-sit confronting enemies budgeted from two sides. If enemies go likewise close, Luigi can use his double spring ability to create distance between him and the enemy while Mario goes in with the hammer. This squad also works really well for escort missions, as the Itchy Feet vitrify works on Toad/Toadette besides.
Beefy enemies like this one go down easily with the Loftier Risk, High Reward team!
Mario, Rabbid Mario, and Peach: High Risk, High Reward
This was by far my favorite team to employ nigh the finish of the game. The amount of damage this team tin do in a turn is absolutely silly, peculiarly if the enemies are close together. Peach should be sticking close to the other ii characters so that she tin can heal them every unmarried plow with her team jump. Rabbid Mario can draw in opponents with his ability and then nuance into each of them. The deviation here is that Rabbid Mario's dashes likewise deal explosion damage to nearby enemies, which adds up when they are all grouped together.
With two hammers and Mario's damage boosting power, large enemies like Smashers can be dropped easily. While it does take some strategic planning to get your team shut enough to bring out the heavy impairment, information technology's worth it when you lot tin can down a mid-boss in i plow. Peach'due south prophylactic ducky can as well be used to destroy pesky cover. Ane thing to sentry out for is the explosion damage caused by the shotguns, hammers, and abilities. They can besides deal damage to friendly teammates, and then caution should be applied hither. That being said, this is the best team to use if you are concerned virtually long term sustain and impairment. Boss fights are all-time approached with this combination.
Yoshi too has access to the long range bazooka that Rabbid Luigi uses.
Alternate Team: Mario, Rabbid Peach, and Yoshi
This is similar to the commencement squad in terms of range and sustain, and Yoshi's primary weapon can hit from pretty decent distances. All the same, this squad works nicely for players that find it hard to work around Luigi's small wellness pool. Yoshi is the tankiest character in the game, with well over 600 wellness with the right skill tree upgrades. Even though he can hit enemies from a distance, he can also close the gap with his basis pound team jump ability. I fault can crusade Luigi to go downwardly in one turn during some of the late game missions, however this likely won't happen with Yoshi.
This team isn't quite as good for escort missions because it's missing itchy feet, however, it's versatility makes it a great pick for nearly of the challenges in the game. Attempt to brand Yoshi the enemy's main target if possible, as this will allow Mario and Rabbid Peach to flank from the side.
These certainly aren't the just feasible options to utilize in the game, as all of the characters are completely viable. With whatever team composition y'all decide to run, just make sure in that location is some form of sustain. This can either be from direct healing abilities or the Vampire status result that heals the histrion for a percentage of the amount of harm dealt.
Source: https://goombastomp.com/best-teams-mario-rabbids-kingdom-battle/
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